PlayStation-Style Controls In The Browser
A PS5 controller test needs to show more than a generic button list because PlayStation-style labels, touchpad controls, PS and mute buttons, adaptive triggers, and browser haptic support can all behave differently from the physical controller experience on a console. This PS5 controller test uses a PlayStation-oriented visual layout with live face buttons, shoulder controls, stick clicks, d-pad directions, raw axes, and a compact status area for browser capabilities.
The Gamepad API may report a DualSense as a standard gamepad, a wireless controller, or a vendor-specific device name. That difference is normal. The controller tester displays the sanitized device ID and the browser mapping so you can compare USB and Bluetooth modes. If a game labels controls incorrectly, the visual PS5 controller test helps separate a game profile issue from browser input mapping.
Adaptive trigger effects and advanced haptics are not broadly exposed through the standard Gamepad API. When the vibration panel reports unsupported, it may mean the browser cannot access that feature rather than the controller is broken. The optional WebHID-based calibration and gyro pages are better places to explore advanced permission-dependent behavior.